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tammuz.

The work of Namir Khabaza

Creative Director, Designer & Developer

Work
Questions
Motion Design

A motion design piece exploring questions that are destined to remain unanswered. The project focuses on the space between curiosity and uncertainty, where asking becomes the main action and resolution is deliberately withheld.

The work is built around a sequence of open-ended prompts that challenge logic, choice, and existence. Each question appears, shifts, and disappears before it can settle, creating a constant sense of tension and incompleteness. The structure avoids any clear conclusion, keeping the viewer inside an ongoing loop of thought.

The visual and tonal direction is influenced by Oppenheimer by Christopher Nolan. I adopted a similar colour palette and used one of the film's soundtrack pieces to shape the pacing, intensity, and emotional weight of the motion.

Visually, the piece is minimal and controlled. Typography and motion carry the experience, with careful pacing, repetition, and pauses used to create rhythm and pressure. The movement stays restrained so the absence of answers becomes the focus.

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Questions
App Development

Rūh is an app created to address the lack of coordinated animal rescue and shelter support in Syria, and it carries a deeper meaning. Its name, Rūh, means "soul" in Arabic, and it was inspired by a Palestinian little girl, Reem, whose tragic story deeply moved me. Seeing a video of her grandfather holding her and calling her "the soul of my soul" gave the project a purpose beyond functionality, to honor her memory and protect pure, innocent souls.

The app tackles the challenges shelters face, including limited resources, scattered information, and difficulty connecting with rescuers, volunteers, or adopters. It provides a single platform for reporting stray animals, managing adoptions, organizing volunteers, facilitating donations, and fostering community discussions, making rescue operations more efficient and transparent.

The interface is designed for clarity and ease of use, ensuring critical information is always accessible.

Rūh
Game Design

A small interactive 3D environment inspired by Franz Kafka's The Metamorphosis, designed as a second-year assessment at the University of Roehampton. The project was built in Unity and published on itch.io, allowing users to explore a digital space that reflects the novel's themes of isolation, transformation, and disconnection.

The experience includes layered environmental storytelling, interactive elements, and a voiceover reading selected Kafka quotes to immerse users in the narrative and mood of the text.

The project demonstrates how literature can be translated into an interactive medium, combining 3D design, motion, and sound to create a reflective and immersive experience.

Play on itch.io
Metamorphosis
Title Sequence
Motion Design

A motion design title sequence developed as an original identity piece for a fictional show called The Dark Light. The project explores contrast and duality, using black and white as the core visual language to express tension, clarity, and hidden narrative.

The direction is inspired by the visual tone and pacing of The Morning Show, particularly its controlled use of minimal forms, lighting, and transitions to build atmosphere before revealing information. I translated that approach into a more stripped, monochrome system where light and shadow define structure and movement.

The sequence is built through layered compositions, slow reveals, and precise timing. Elements emerge from darkness into light and disappear again, while typography fades in and out to control rhythm and anticipation. The strict black and white palette keeps the focus on form, motion, and contrast.

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Title Sequence
Visual Identity

A complete visual identity developed for Galaxy Dental Lab, a dental laboratory. The project establishes a professional, trustworthy brand that balances precision with approachability, reflecting the lab's focus on quality and care.

The identity includes logo design, typography, colour palette, and guidelines for application across digital and print materials.

Galaxy Dental Lab
About
Namir Khabaza

Namir Khabaza (aka Kafka)

Based in London & Damascus

I studied Digital Design at the University of Roehampton in London. I create digital experiences across motion, UI/UX, web, apps, and games, with a focus on creative direction.

I look for what feels different. My focus is on originality, clarity, and thoughtful design. I'm usually digging for quotes, collecting ideas, or deep in a game. If you'd like to collaborate or connect, get in touch.

Contact

Open to work, collaboration, or just a conversation.